SimplePD/main.m
int main (argc, const char ** argv) {
player1 = [Player create: globalZone];
player2 = [Player create: globalZone];
[player1 init: 1 rowPlayer: YES];
[player2 init: 2 rowPlayer: NO];
[player1 setRow: 1 Col: 1];
[player2 setRow: 1 Col: 1];
if ([player1 move] && [player2 move])
printf(“Equilibrium!\n”);
printf(“No equilibrium!\n”);