ObjRoulette/main.m
int main(int argc, const char ** argv) {
id playerA, playerB, revolver;
playerA = [Player create: globalZone];
playerB = [Player create: globalZone];
[playerA setOther: playerB];
[playerB setOther: playerA];
revolver = [Revolver create: globalZone];
// main simulation loop-body goes here
printf("%8.6f \n", (double)sum/n);