SimplePD/Player.h
# import <objectbase.h>
@interface Player: SwarmObject {
int name;
BOOL rowPlayer;
int matrix[2][2];
int row, col;
}
-init: (int) n rowPlayer: (BOOL) rp;
-setRow: (int) r Col: (int) c;
-(BOOL)move;
}
Previous slide
Next slide
Back to first slide
View graphic version